Compiler Engineer - gcc toolchain - Multiple Openings

Company: Sony Computer Entertainment
Job Location: Foster City, CA

Description:
We looking for compiler engineers who are capable of upgrading, enhancing, tuning, testing, documenting, and maintaining the GNU tool chain targeted to the PS3. The relevant toolchain components include Linux and Windows cross-development tools: compiler, linker, assembler, binary utilities, and standard C/C++ libraries.

Qualifications
Two-years recent experience working on GCC internals
Proficient in C and C++
Solid proficiency in basic code optimization
Understanding of inter-procedural and profile-directed transformations, SSA, and high-level loop transformations
Familiarity with GNU assembler and linker and with shared libraries
Comfortable working in either a Linux environment or a Windows environment
Knowledge of the PowerPC architecture (desirable)
Must work well in a team environment, as well as independently
Bachelor's Degree or Equivalent in CS or similar discipline.



To Apply
For consideration please send resume to George Rider at george_rider@playstation.sony.com